Severed!
For my uni assignment :)
RESOURCES USED FOR CODE
•https://youtu.be/yIEpkZb0BSI?si=eKGbsy4EGhKh-gCs – smooth acceleration movement, I ended up not using the code since I barely understood what it did and caused more complications
•https://youtu.be/9H_azpWOG4o?si=CQWakbhDVTx5zCmi – used for flash getting hit •Uncle Brent (does game dev in his free time – helped me understand concepts and helped me create the different states and the enum indexes. Without him I would not have gotten this far!)
RESOURCES USED FOR AUDIO
•https://pixabay.com/sound-effects/film-special-effects-whoosh-effect-382717/ - By DRAGON STUDIO, whoosh sound effect (atk SFX) •https://pixabay.com/sound-effects/nature-walking-on-grass-381887/ - by spinopel, walking on grass •https://youtu.be/7XgE1qprmeo?si=7ZXCU1U3gecCdEWq – by Feryquitous, Shakah (BG music)
•https://pixabay.com/sound-effects/notificación-fnaf-freddy-452124/ - original audio by Scott Cawthon from FNAF (getting hit (SFX)
•https://pixabay.com/sound-effects/film-special-effects-point-smooth-beep-230573/ - by RibhavAgrawal (killing enemy)
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | crinnao |
| Genre | Action |
| Tags | No AI |
| Content | No generative AI was used |

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